Video game website Joystiq has released a new interview with the developers behind The Hunger Games iOS game (which we first told you about last week), and it includes new promo art for the game.

The promo includes our first look at Katniss. It’s clear that this is purposely an 8-bit style game.

From the interview we learn that author Suzanne Collins had a bit of involvement:

The rise of iOS gaming is a separate, and larger topic, but pinpointing the design of this particular one was much simpler. “From the get-go my inspiration and motivation for this, aesthetically, has been to just pretend I am making a movie tie-in game for the Super Nintendo, only actually fun to play,” Saltsman told Joystiq, explaining the look.

“So as far as the setting, and the story, and the things that are in the game, these things are all sourced directly from the film, and by extension the books, and we even got some guidance on specific ideas from Suzanne Collins herself. But visually our inspiration comes from classic Sega Genesis games, especially Treasure games, and even more modern pixel art games like you see coming out of WayForward the last few years.”

The use of pixel art helps cement Girl on Fire as a “game,” separate from its source material. “I feel like if we’re going to make a video game based on a film,” he said, “then it shouldn’t pretend to be anything else but a video game. Like to me intentionally using a pixelated style of presentation is a maybe not-so-subtle way of saying ‘this is its own thing.'” As its own thing, Girl on Fire takes place within the universe of the books, but covers new events.

Read more with the developer over on Joystiq! No release date has been set for the game, but expect it sometime in March.