Even with the 1.2.0 update for the Smash Ultimate online matchmaking system, there are many issues with getting the type of match that you want, but that will hopefully change, according to series creator Masahiro Sakurai.
In talking with Japanese gaming magazine Famitsu, Sakurai acknowledged that there are still many major improvements to be made in the Smash Ultimate online matchmaking experience.
Two weeks ago, there was a 1.2.0 update released that apparently made it easier to get the types of matches that you opted for, such as “no items, 1 on 1, omega stages.” Although it was a bit easier to get the team matches that I was looking for, it wasn’t anywhere near a constant. The best of that patch was that items stayed turned off for my battles, but the stage selections were always a struggle, with many pesky originals such as Big Blue and Great Cave Offensive populating.
On all of this, Sakurai commented “now that Ultimate is out, is the online matchmaking system not working out well? I’ve got my own suspicions, so I’m going to look into it some.”
He did not speak of the game-breaking Isabelle glitches discovered by players in the 1.2.0 patch, but it’s likely that he’s well aware of these issues, and is seeking to fix them ASAP.
“I’d like to make adjustments wherever possible to fix it wherever it needs fixing. Though, by the time this column is published, it’ll probably be old news already – I’ll keep doing my best one thing at a time.”
As of publication, there are not any Smash Ultimate online matchmaking updates, which is completely understandable, seeing as it’s only the day after Christmas. As soon as a Smash Ultimate update patch goes live, we’ll cover the changes made, with a report on how the online play reacts.
In our review for Super Smash Bros. Ultimate, we commented that the game was a well-polished gem with only online matchmaking problems scuffing an otherwise pretty picture.
Smash Ultimate released for the Nintendo Switch on December 7, 2018.