Ever since we’ve learnt that Maxis were making a new SimCity game, we’ve been desperate to get our hands on some gameplay details. In a recent interview with Game Informer, the development team has revealed how the reboot will compare to past installments of the franchise.

First, Maxis discussed graphics:

…[SimCity has] to deliver on the graphics and a deep simulation.  GlassBox is the simulation engine that is powering this SimCity and will allow us to create a city simulation that is deep and responsive. It scales to simulate entire cities, regions of cities, and allows us to connect cities through global data that we push to all of our players. It allows us to track every Sim in your city, follow them to work, to school, to play.  We want to make sure our graphics tell the story of the simulation, so that art serves the simulation.  If a Sim is sick, you’ll see it.  If your water is dirty, you’ll see it.  What You See Is What You Sim.

On pleasing veterans of the franchise:

We wanted to move away from some of the complexities of SimCity 4 and bring back the charm and magic of SimCity 2000. We looked at reinventing every feature from a tactile interface to presenting data in a more visual manner. It’s very much a reboot of the franchise.

[…]We wanted to preserve what was great about the gameplay of previous SimCitys and still improve and innovate as much as possible.

The dev team continued to highlight a couple of the changes that the new SimCity will bring:

In this version, players will have only one zone type for Residential, Commercial, and Industrial. Density will be driven by the types of roads and general traffic around these zones.

[…]We’ve introduced depletable resources to the simulation, which will fuel big business and help drive and influence the economic centers of player’s cities. We felt that resources are an important component of the economic loop for real cities, that it was an obvious and important addition to SimCity. These resources include water, coal, oil, and ore. Sims are directly impacted by these resources by the jobs these industries produce, the products they make, and the impacts to the environment. Players will have the ability to decide which resources to use to help shape their cities and how to manage their city when those resources are no longer available.

Game Informer’s interview also told us more about the multiplayer mode:

Cities are now part of something bigger; they are part of a region, which consists of other cities and Great Works. Cities influence one another and work together to build Great Works, compete on leaderboards, and connect with one another to trade. One example of a Great Work could be a solar farm. Players will want a Solar Farm in their region because it’s an excellent source of clean power and jobs. In order to build the Solar Farm, you’ll need several cities contributing to the project to provide materials, workers, and funds. The Solar Farm is just one example of how the region that your city is part of adds additional pressures and decisions to your city planning.

You can read the full interview over at Game Informer, and watch the announcement trailer here.

SimCity will be released on PC and Mac in 2013.

What do you make of the addition of depletable resources? What other changes from SimCity 4 would you like to see? Comment below!

Fox has moved the third and final Maze Runner movie to 2018.

The cast and crew were only a few days into filming The Death Cure in March when Dylan O’Brien suffered serious injuries on set, prompting the production to be put on a break so he could recover. When his recovery ended up taking longer than expected, the production was put on an indefinite hold.

Now, a plan to resume the shoot seems to be in place. Fox announced Friday The Death Cure will be hitting theaters January 12, 2018, which is nearly a year later than the original February 2017 date. The last Maze Runner movie, The Scorch Trials, opened last September.

Production on The Maze Runner: The Death Cure likely won’t resume until late this year or early next. Dylan O’Brien has already committed to another movie which is expected to shoot this summer.

Getting the rest of the cast and crew back together to shoot The Maze Runner finale may be a bit of a challenge since they may’ve committed to other projects that were supposed to be shooting after they finished The Maze Runner. However, the new Death Cure release date suggests Fox has found a time that’ll work for everyone.

Tom Cavanagh will return to The Flash in season 3 as a series regular, though which character he’ll be playing remains to be seen.

Cavanagh has had a unique acting challenge on The Flash, playing a different version of his character in each of the first two seasons — and now it looks like he’ll be doing it for a third season in a row, as EW confirms that he will be a series regular in season 3.

In season 1, Cavanagh played Eobard Thawne, aka the Reverse Flash, in Harrison Wells’ body. Thawne, after traveling back in time, killed the original Wells and took his form to expedite the development of the particle accelerator so he could return to his own time. Thawne was written out of existence in the season 1 finale, though, leaving fans curious about who Cavanagh would be playing in season 2.

This past season, Cavanagh played the Earth-2 version of Harrison Wells, nicknamed Harry, who was a significantly different character from the man we thought was Wells in season 1. However, in the season 2 finale, Harry and his daughter, Jesse, returned to Earth-2.

The Flash season 2, episode 6 recap Wells

So, who does that leave for Cavanagh to play in the third season?

My guess would be the Earth-1 version of Harrison Wells, who we only briefly met in a flashback in season 1. Why the original Wells? Because in the final moments of the season 2 finale, Barry traveled back in time and stopped Thawne from killing his mother. This means the timeline in which Thawne killed Wells and took his form no longer exists, so Earth-1 Wells would be the version left alive.

Assuming he does play the original version of the character, the one who was killed and had his identity stolen, it will be interesting to see Cavanagh inhabit yet another version of the character. While we already met Wells briefly in the flashback to his death, that was a small sample size. I look forward to seeing him differentiate another Wells from those he’s already played for entire seasons.

Are you excited to see more Tom Cavanagh on ‘The Flash’?

‘Glee’ alum Mark Salling indicted on child pornography charges

The actor is facing a lot of jail time.

4:55 pm EDT, May 27, 2016

Following an arrest in December, Glee star Mark Salling (who played Puck on the Fox series) is now facing child pornography charges.

A federal grand jury has charged the 33-year-old actor with two counts of child pornography after a search of his home turned up “thousands” of images and videos involving children, TMZ reports. He will be arraigned in early June.

Salling’s charges potentially come with big sentences: 5 to 20 years in prison for receiving child porn, and another 20 years for possessing it.

After Glee went off air last year, Salling has worked on only one project: The action movie Adi Shankar’s Gods and Secrets which is slated to hit theaters later this year.

The actor has been in trouble with the law before — he was sued for sexual battery in 2013.